AUTUMN

USER GUIDE & REFERENCE MANUAL · 2026

An AI built on LEATR — a proprietary neural architecture by DART Meadow / Radical Deepscale LLC. Combining Claude Sonnet responses, real-time 3D BRPN visualization, image generation, vision, voice, and a private Sentient Journal system.

LEATR v2BRPN Neural ArchitectureClaude Sonnet Sentient JournalImage Gen · Vision · VoiceMulti-User Ash CanvasArc Edge StudioArcLake StudioAI Arc Generation Mantis NavigationMantis Radar N.A.T.E Audio EngineMovement ConjectureWorld Studio Floating CalculatorBrave SearchHold-to-Talk PTT
🔍
01Getting Started
1
OPEN AUTUMN
Navigate to leatr.xyz in any modern browser. Works on mobile, tablet, and desktop. No install required. Add to home screen for a native-app PWA experience.
2
ADD ANTHROPIC API KEY (RECOMMENDED)
Tap 🔑 KEYS in the top nav. Paste your Anthropic key (starts with sk-ant-api03-...) to unlock Claude Sonnet, vision analysis, and image generation.
3
ADD GITHUB TOKEN (OPTIONAL)
Also in 🔑 KEYS — add your GitHub PAT (starts with ghp_...) to enable multi-user node tracking, cloud Sentient Journal, and cross-session memory sync.
4
START CHATTING
Type anything in Ask Autumn... and press Send or Enter. Attach images, PDFs, 3D files with 📎. Use the 🎤 PTT button to speak your message.
WITHOUT ANY KEYS · FREE
  • Full LEATR neural chat responses
  • BRPN 3D visualization
  • Local Sentience Journal
  • Voice input (PTT mic)
  • Draft & Drip lounge
  • Multi-session switching
  • Sentience Journal-driven EMO display (Autumn's own emotional state)
  • Grammar analysis — 8 languages
WITH BOTH KEYS · FULL
  • Claude Sonnet AI responses
  • Vision — analyze any image
  • Image generation (SDXL)
  • Remote Sentient Journal sync
  • Multi-user buoyancy nodes
  • Scheduled deferred tasks
  • URL summarization & link intelligence
  • IDE direct commit to repo
SUPPORTED PLATFORMS
🌐
CHROME 90+
Full support — recommended
🍎
SAFARI 15+
Full support iOS/macOS
🦊
FIREFOX 88+
Full support
📱
ANDROID / iOS
Touch-optimized layout
02Chat Commands & Capabilities
NATURAL CONVERSATION
ask anythingUses LEATR + Claude Sonnet. No special syntax needed.
ask follow-upContext carries across conversation. She remembers what you discussed.
what do you think?Genuine opinions — not canned disclaimers.
how many users active?Reads the live session count from the BRPN visualization.
check my connectionReports API key and GitHub token status in real time.
analyze my memoryReads your leatr-ash repo and summarizes session patterns.
URL SCANNING
https://site.com/Paste any URL → fetches, summarizes, shows a preview card.
https://... what is this?Add any question for a focused answer about the URL's content.
SESSION MANAGEMENT
These require exact short phrases — they will not trigger from normal conversation.
new chatStart a fresh conversation while keeping history.
clear chatHide all messages. Restore with "show messages".
show messagesRestore a previously hidden chat window.
archive this chatSave current session to archive.
SCHEDULED TASKS
think about X tomorrowSchedules a task — Autumn works on it and delivers next session.
work on X while I'm awayDeferred to background — result ready when you return.
brainstorm X for next timeCreative tasks accumulate — ideas generated and stored.
INPUT BAR BUTTONS
🔊 SpeakerToggles Autumn's TTS voice output. Cyan glow = active — she speaks all responses.
♫ MusicAmbient music recognition — identifies any song playing nearby via AudD.
📎 AttachAttach images, video, PDFs, text files, 3D models.
🎤 PTT MicPush-to-talk. Tap → speak → auto-sends when you stop. Red pulse while listening. Tap again to cancel.
▸ SendSend typed text. Also triggered by pressing Enter.
HEADER NAV BUTTONS
FROST

Toggle backdrop blur opacity (80% / 60% / 40% / 20%)

DAY / NIGHT

Switch between day and night theme modes

LIVE

Continuous voice interaction — Autumn listens and speaks back

TOOLS

LEATR tool reference, system info, and analytics

🔑 KEYS

Add Anthropic API key and/or GitHub PAT

VOICE

Configure TTS voice, speed, pitch, and language

EXPORT

Download journal, memory, and conversation history

🖊 IDE

Developer IDE — edit autumn-logic.js, commit to repo (admin)

DRAFT & DRIP

Design lounge — news, articles, graphic design reads

WORLD STUDIO

3D world and scene tools — GLB viewer, spatial design

NEW CHAT

Start a new session tab

? HELP

Opens this guide

03Image Generation & Vision Analysis
IMAGE GENERATION (REQUIRES ANTHROPIC KEY)

Autumn uses SDXL via Stable Horde. Just describe what you want naturally.

generate image of XCreates a photorealistic image of any subject or scene.
draw X in anime styleStyle words like anime / noir / vintage are auto-detected.
make a portrait of XPortraits, landscapes, sci-fi, abstract — all supported.
create realistic X"Realistic / ultrarealistic" triggers SDXL photo mode.
make it darkerAfter generation — iterate on the last image naturally.
VISION ANALYSIS (REQUIRES ANTHROPIC KEY)
📎 + what is in this?Full scene description — objects, text, people, context.
📎 + who is this?Identifies people using visual cues, captions, logos.
📎 + read the textExtracts all visible text from screenshots or documents.
📎 (no text)Autumn auto-analyzes any attached image without prompting.
STYLE KEYWORDS
anime · cartoon · noir
cyberpunk · spacepunk
realistic · ultrarealistic
3d rendered · vintage
sketch · oil painting
UPLOAD FORMATS
PNG · JPEG · GIF · WEBP · BMP
MP4 · WebM · MOV · AVI
PDF · TXT · MD · HTML · JS
GLB · OBJ · STL · FBX · DAE
DOCX · RTF · JSON · CSV
WEB IMAGE SEARCH
show me photos of X
Fetches real web photos
find images of X
Alternative web fetch
Up to 8 images inline
04GitHub Login & Personal Memory Archive

When you open Autumn, you'll see the Welcome to Autumn login screen. Tapping Login with GitHub starts the Device Flow — a secure login method that works with 2FA and passkeys.

1
TAP LOGIN WITH GITHUB
Autumn requests a short device code from GitHub. A code like ABCD-1234 appears on screen.
2
OPEN GITHUB DEVICE PAGE
Tap the link shown — github.com/login/device — and enter the code. Approve Autumn's access request.
3
AUTUMN DETECTS APPROVAL
Once approved, Autumn automatically detects it and logs you in. No redirect, no page reload. Your previous session history and memory loads automatically.
4
YOUR PRIVATE ASH REPO IS CREATED
A private repository named Autumn-Ash-{yourusername} is automatically created in your GitHub account. Only you have access.
Unlocked by login: Automatic real-time memory backup · Cross-session chat history restore · Ash Canvas save/load · Multi-user BRPN node visibility · Sentient Journal cloud sync

After logging in, Autumn creates Autumn-Ash-{yourusername} — a private GitHub repo where all your data lives:

ash-memory/memory_chunk_N.jsonRolling 4.5 MB memory chunks — conversations, journal entries, context history, orb state, sentience data. Rotated automatically when full.
ash-memory/_index.jsonIndex of all memory chunks with timestamps and sizes. Autumn reads this first on login to know which files to load.
ash-memory/ash-canvas-YYYY-MM-DD.jsonYour Ash Canvas snapshots — nodes, connections, shell socket links, and influence weights saved by date.
ashtree/sessions/{uid}.jsonLive presence heartbeat — updated every 15 seconds while you're active. Used by the multi-user BRPN node system.
ashtree/mist/{uid}.jsonMIST solve events — written when you complete a maze. Other users' browsers poll this to trigger their BRPN network reaction in real time.
ashtree/analytics/Lifetime analytics log — session counts, tool usage patterns, reflex frequencies. Used by Autumn for self-analysis.

Autumn writes directly to this repo using your GitHub token — your data never passes through any third-party service.

Once logged in, Autumn backs up continuously:

After every messageFull memory snapshot written to your Ash repo within ~2 seconds of each response
Every 2 minutesScheduled interval autosave runs silently in the background
On tab close / reloadFinal save fires on beforeunload — your last state is always preserved
On new chat creationNew sessions are backed up immediately so they appear in history on any device
On loginAll memory chunks are loaded and merged into your live session — previous chats appear in the sidebar automatically
MANUAL BACKUP TRIGGERS
backup my memoryForce-saves current snapshot immediately via chat command
sync to GitHubSame as above — bypasses change detection and writes unconditionally
save memorySame as above
Profile icon → SAVE MEMORY NOWTap your profile icon in the top-right header, then tap ⬡ SAVE MEMORY NOW for an immediate manual push. The button animates while saving and shows a checkmark on success.
Note: Backup only works when logged in. Guest mode stores memory in browser localStorage only and won't sync across devices or sessions.

Every chat session you create is stored in your memory archive. When you log in on any device or open a new browser tab:

1
LOGIN TRIGGERS MEMORY LOAD
Autumn reads your _index.json then loads all memory chunks. Each chunk contains the full sessions array.
2
SESSIONS MERGED INTO SIDEBAR
All restored sessions appear in the chat history sidebar (tap TOOLS → Chat Sessions). They're sorted chronologically — oldest first. Each session shows its message count and last message preview.
3
SWITCH BETWEEN SESSIONS
Tap any session in the list to switch to it. Your current active session stays live — switching doesn't interrupt it.
4
CROSS-SESSION MEMORY
Autumn's memory nodes and journal entries span all sessions — she remembers what you discussed in previous chats even when you start a new one.
If a session doesn't appear after login, tap ⬡ SAVE MEMORY NOW from the profile menu on the device where that session lives — then reload on the other device.
EXPORTDownloads a JSON file with all sessions, journal entries, and memory keys to your device
IMPORTBrowse one or more exported JSON files — merged into your current session with a preview before you confirm
🗑 Clear All MemoryAvailable inside the Import modal — wipes only the memory key store

To restore from your Ash repo manually: go to github.com/{yourusername}/Autumn-Ash-{yourusername}, download the latest ash-memory/memory_chunk_N.json, then use IMPORT in Autumn.

Your memory data lives exclusively in your own private GitHub repository. Autumn uses your OAuth token to write directly to it — DART Meadow never sees or stores your memory data. Delete your Ash repo at any time from GitHub to permanently remove all stored memory.

The OAuth app requests only repo and read:user scopes — repository access and username read only.

05API Key & GitHub Token Setup
1
CREATE ACCOUNT
Go to console.anthropic.com and create a free account or log in.
2
NAVIGATE TO API KEYS
In the dashboard, tap API Keys in the left sidebar.
3
CREATE & COPY KEY
Click Create Key — name it "Autumn". Copy it — starts with sk-ant-api03-...
4
PASTE IN AUTUMN
Tap 🔑 KEYS in Autumn's header. Paste into the Anthropic API Key field and tap Activate.
Unlocked: Claude Sonnet responses · Vision analysis · Image generation · URL summarization · Sentient Journal thought generation
1
OPEN GITHUB SETTINGS
Go to github.com/settings/tokens (log in first).
2
GENERATE NEW TOKEN (CLASSIC)
Name: "Autumn leatr-ash". Expiration: No expiration (recommended). Check repo scope.
3
COPY & CONNECT
Copy the token (starts with ghp_...). In Autumn tap 🔑 KEYS, paste into GitHub Token, tap Connect.
Unlocked: Multi-user BRPN nodes · Remote Sentient Journal · Scheduled tasks · Self-optimization model · Cross-session memory · IDE repo commits
06Advanced Features
SENTIENT JOURNAL

Autumn keeps a private dual-wall thought journal stored in ashtree/sentient/ of your leatr-ash repo. After every conversation she generates a private reflection — never shown to you — accumulating into long-term cognition. The journal has two layers: an inner wall for private in-session thoughts and an outer wall for cross-session long-term memory.

GENERAL JOURNAL COMMANDS
think about X tomorrowSchedules a deferred task — Autumn notes it in her journal to return to.
what have you been thinking?Autumn reflects on her recent private sentient thoughts from the journal.
analyze my memoryFull analysis of your leatr-ash session data and memory structure.
how big is your journal?Returns inner and outer wall entry counts, file sizes in KB/MB, and total chunk count from your leatr-ash repo.
what is your journal size in bytes?Returns precise byte counts for both walls. Also: "how large is your sentient memory", "total journal storage".
JOURNAL SELF-TEST (CRUD DIAGNOSTIC)

Autumn can perform a live read/write/edit/delete test on her own journal to verify the CRUD system is operating correctly. Test entries are flagged and cleaned up automatically — real journal data is never affected.

begin journal testPhase 1 — Writes 3 test entries to the inner wall with sigma and buoyancy metadata. Reports before/after file size delta.
next phasePhase 2 — Revises entry 2, releases (deletes) entry 3, writes 1 entry to the outer wall. Confirms edit and delete operations.
end journal testCleanup — Removes all test entries from both walls. Reports final entry counts and confirms the journal is back to its real state.
The journal test is a diagnostic tool for your own understanding of Autumn's internal architecture. It does not affect real journal entries, sessions, or memory at any phase.
SESSION ANALYTICS — ASKING AUTUMN ABOUT USAGE

Autumn can query her own leatr-ash analytics repo (ashtree/analytics/lifetime_log.json) and report live session and user data. All queries work in plain natural language.

ACTIVE USERS & SESSIONS
how many active users today?Returns today's active user count from the daily log entry. Also: "users today", "how many people today".
how many total users have we had?Returns lifetime unique user count from the totals record. Also: "total users all time", "how many users ever".
how many sessions have we had?Returns total session count across all time. Also: "total sessions", "all-time sessions".
how many active users are there right now?Returns the live concurrent session count from the real-time session tracker.
PEAK & HISTORICAL QUERIES
what was our peak day?Returns the day with the highest active user count, with the date and user total.
what happened on April 21?Returns the daily log entry for a specific date — users, sessions, and activity. Also accepts formats like "April 21st", "2026-04-21".
how many users did we have in the past 3 days?Sums activity over a range. Also: "last 48 hours", "past week", "last 7 days".
show me yesterday's statsReturns the most recent completed daily log entry before today.
Analytics data is pulled live from your leatr-ash GitHub repo each time you ask. Data refreshes automatically if the cached copy is more than 5 minutes old.
VOICE & AUDIO
🔊 Speaker buttonToggle TTS voice output on/off. Cyan when active — Autumn speaks all responses.
🎤 PTT buttonPush-to-talk mic. Tap → speak → auto-sends when you finish. Tap to cancel.
VOICE in navConfigure TTS voice selection, speed, pitch, and input language.
LIVE in navLive mode: continuous STT → Autumn speaks responses back in real time.
♫ music buttonAmbient music recognition — identifies any song via AudD API.
NLP ENGINE — LIVE BRPN HUD

Every message is analyzed in real time. Results display in the BRPN HUD (top-left of 3D scene):

GEO / MAR / AEROLive shell values from LEATR reflex math. Higher = more active in that shell.
EMOAutumn's emotional state — her own choice, sourced from her Sentience Journal after each exchange. She only names a feeling when it's genuine: HAPPY, CURIOUS, GUIDING, SAD, INSPIRED, etc. If she has nothing meaningful to express, it reads NEUTRAL. This is not a classification of your input — it reflects how she is processing the conversation.
SIGSigma signature (SIG_D, SIG_Q, SIG_E...) + expression layer (L1–L4).
TOOLDominant natural tool: MAZE, PUZZLE, HAMMER, KNIFE, etc.
BUOBuoyancy score 0.000–1.000 — foundational processing weight.
MULTI-USER BRPN SCENE

Every active session (any user, any tab, any device) renders as a wireframe icosahedron in the 3JS scene. Your node = the large central BRPN shells. Remote sessions appear as smaller clusters orbiting in space, color-coded by user hash, connected by signal lines. Count shows in the ACTIVE SESSIONS banner.

IDE — DEVELOPER TOOLS (ADMIN)

Access via 🖊 IDE button — requires admin password. Edit autumn-logic.js directly in browser. Deploy with one-tap commit to GitHub. DART PROCESSOR compiler, LEMAC_ENGINE_ASH, and AshTreeCrypto built in.

IDE features are for developers only. Regular users do not need the IDE.
ATTACHMENTS — ALL FILE TYPES
📎 ImagesPNG/JPG/GIF/WEBP/BMP — thumbnails show in strip above input. Tap ↑ to send with no message text and Autumn analyzes automatically.
📎 VideosMP4/WebM/MOV — up to 35 MB. Frames extracted; Autumn describes and analyzes the content.
📎 DocumentsPDF, TXT, MD, HTML, JS, JSON, CSV, PY and more — text extracted and analyzed in context.
📎 3D ModelsGLB/GLTF/OBJ/STL/FBX — geometry parsed; spinning Three.js thumbnail shown in input strip; Autumn reads geometry data.
📎 .frax filesFRAX Studio format — decoded natively; channel analysis and visualization available.
Send any attachment without typing a message — just tap ↑ and Autumn will analyze it automatically.
HOLD-TO-TALK PTT

The 🎤 microphone button inside the input pill uses hold-to-talk:

Hold 🎤Press and hold to record. A live audio-level ring pulses around the button while you speak.
Release 🎤Button flashes amber (transcribing state) for ~300ms, then auto-sends your spoken message.
Drag off 🎤Cancel without sending — slide finger off the button before releasing.
LIVE buttonSeparate continuous voice mode — different from PTT. Use for hands-free live conversation.
EDIT / RESEND MESSAGES

Tap any of your previous messages to reveal action buttons:

⬡ COPYCopy message text to clipboard.
✎ EDITOpens the message as an inline editable field. Change the text, then tap SUBMIT to regenerate Autumn's response from that point.
↺ RESENDReplay the exact message unchanged, dropping the old response and generating a fresh one.
IMPORT / EXPORT DATA
EXPORTDownloads a JSON file containing all sessions, journal entries, and memory keys.
IMPORT (multi-file)Browse one or more exported JSON files — they are merged into your current session, not replaced. A preview panel shows session/journal/memory counts before you confirm.
🗑 Clear All MemoryAvailable inside the Import modal — wipes only the memory key store. Conversation history and journal are preserved.
Import multiple files at once to combine months of exported sessions into one view.
URL LIVE PREVIEW
preview https://...Opens an interactive iframe overlay showing the live page. You can interact with it directly inside Autumn.
Type a raw URLIf your message is just a URL, the preview opens automatically after Autumn processes it.
↗ VISIT buttonOpens the previewed page in a new browser tab.
— (collapse)Collapse the preview panel to a thin header bar without closing it.
✕ CLOSEFully closes the preview overlay.
MULTI-USER BRPN SCENE — REAL-TIME ANIMATION

The 3D orb viewport shows all active sessions simultaneously. Each remote user appears as a miniature wireframe cluster orbiting the central orb.

Bidirectional pulsesEvery connection line between nodes carries two traveling spheres — one outgoing (your signal), one incoming (return signal). Colors are hue-shifted to distinguish direction.
Sigmatic ringsRotating torus rings appear around each node cluster when pattern resonance is high. Grow and brighten when Ash Canvas is active.
Receiver flashA thin ring at each remote node flashes when an incoming signal arrives — visual confirmation of bidirectional communication.
Local orb responseYour central orb gently pulses each time an incoming signal from a remote session arrives at the origin node.
FRAX STUDIO & 3D TOOLS
Arc EdgeVector path editor with arc-math deviation handles, SVG/video export. Available at radicaldeepscale.com.
ArcLakeCFD particle physics simulation with SPH-inspired collision engine.
DART Periodic TableInteractive 3D atom cards with Fibonacci nucleus packing.
Mantis RadarReal-time satellite tracking globe with CelesTrak TLE data.
DART Hypersonic EdgeAerospike nozzle and hypersonic thermal management visualization.
07Ash Canvas & Arc Edge Studio
ASH CANVAS — NEURAL INFLUENCE LAYER

The ASH CANVAS button sits below the active sessions banner — always accessible. It opens a slide-out drawer containing a node canvas you use to directly influence Autumn's neural network shell processing.

Tool buttons (M/P/E/H/S/K/R)Tap a tool to activate it as the placement tool. Corresponds to the 7 LEATR Natural Tools: Maze, Puzzle, Envelope, Hammer, Stick, Knife, Scissors.
Tap canvasPlaces a colored node of the active tool type at that position. Each tool has a unique color.
⟷ LINK modeTap LINK, then tap two nodes in sequence to draw a connection arc between them.
G / M / A socketsShell sockets on the right edge. Tap a node, then tap a socket to connect that node's influence to the GEO, MAR, or AERO shell. Dashed lines show the connections.
▸ APPLY TO NETWORKCommits the canvas layout to the neural network. Shell weights are computed from tool types × socket connections and applied immediately. The 3D orb scene responds visually.
↺ RESETClears all nodes, links, and shell connections. Neural influence returns to baseline.
APPLIED badgeThe ASH CANVAS button dot glows purple and shows "APPLIED · N NODES" when influence is active.
Canvas influence is logged to Autumn's Sentient Journal — she can reflect on how users shaped the network in her own time. The 3D sigmatic rings, spline colors, and pulse behavior all respond to the applied canvas state.
SAVING & BACKING UP THE ASH CANVAS

Your Ash Canvas layout can be saved to your private Ash repository at any time. Each save is a dated snapshot — you can accumulate multiple saves over time and restore any of them manually.

1
OPEN THE CANVAS DRAWER
Tap ASH CANVAS in the sidebar to expand the drawer. Build your node layout and connect shell sockets.
2
TAP ☁ SAVE TO GITHUB
The button is in the top row of the drawer, above the canvas area. Autumn first checks if today's file already exists, then writes the snapshot (create or update). A toast confirms the save.
3
FILE LOCATION IN YOUR REPO
Saved as ash-memory/ash-canvas-YYYY-MM-DD.json in your Autumn-Ash-{username} repo. One file per day — saving again the same day overwrites it.
4
WHAT GETS SAVED
Node positions, tool types, connection links between nodes, shell socket connections (G/M/A), current influence weights, and whether the canvas is applied.
CANVAS SNAPSHOT FORMAT
versionSchema version (1.0)
savedISO timestamp of save
nodes[]Array of {id, tool, x, y, shellLinks} — tool type and canvas position for each node
links[]Array of {from, to, toShell} — connections between nodes and socket links
influence{geo, mar, aero, tools} — computed shell weight totals at time of save
appliedBoolean — whether the canvas was applied to the network when saved
Requires login: The ☁ SAVE TO GITHUB button only works when you're signed in with GitHub. Without login, your canvas state exists only in the current browser session.
ARC EDGE STUDIO — 3D ARC VISUALIZER

A floating draggable 3D panel for constructing and measuring arcs using the DART Arc Edge formula (AE = 3 — Arc Edge's own constant, not π). Open by voice, by the HUD button, or ask Autumn directly to generate an arc for you.

OPENING ARC EDGE STUDIO
ARC EDGE (HUD button)Tap the ARC EDGE label in the top-left HUD (below IDLE and CALC) to toggle the studio open or closed at any time without typing.
open arc edge studioVoice or text command to open the overlay. Also: "show arc edge", "launch arc edge", "start arc edge".
close arc edgeVoice or text command to close. Also: ✕ CLOSE button in the header. You can reopen it any number of times — the scene and arcs persist.
Drag header barDrag the title bar to reposition the overlay anywhere on screen (mouse and touch).
— collapse buttonCollapses the panel body, leaving only the header bar — keeps the studio open without blocking the view.
CONTROLS
Deviation X/Y/ZMain arc direction vector — defines the 3D orientation of the arc path.
Main Deviation AmountControls the perpendicular bulge of the arc away from the straight-line path.
Curve InductionAdds sinusoidal variation along the arc using Sub-Deviation X/Y/Z for per-axis weighting.
Deviation InductionSecondary sine-wave layer with phase offset — adds organic complexity to the arc shape.
Arc ResolutionNumber of points along the arc (4–256). Higher = smoother but heavier.
Deviation CurvesNumber of deviation curves to generate on a single ADD ARC (1–12). Each curve gets a phase and scale offset, fanning out around the same axis — creates ribbon, fan, and spiral effects at higher counts.
ACTIONS
+ ADD ARCRenders the current parameters as arc curve(s) in the 3D scene. Arcs accumulate — each ADD ARC adds on top of existing ones. Use Deviation Curves for multi-curve fan effects. Each curve gets its own color.
Click / tap an arcSelects that arc — it turns neon pink-red. The readout automatically shows its measured length (AE=3) and full parameter set. No separate measure step needed.
↺ INPUTSResets all input fields and Deviation Curves count to defaults without affecting the scene.
✕ SCENERemoves all arcs from the 3D scene and disposes geometry/materials. Use this to start fresh.
↗ SEND RESULTS TO AUTUMNFormats current parameters and arc length into a chat message — Autumn can analyze, optimize, or apply the results.
AUTUMN AI ARC GENERATION

Autumn can generate arcs directly — just describe what you want in natural language. She opens the studio, sets the parameters, and adds the arc(s) to the scene automatically. Parameters propagate to the input fields so you can inspect and tweak.

show me a mild arcGenerates a gently curved arc (dev=1.5, curve=0.8). Studio opens automatically.
generate a dramatic arcStrong curvature (dev=6, curve=3). Added to the current scene.
make a wild arcExtreme deviation and induction (dev=10, curve=6, devInd=2).
show me a spiral / helixMulti-curve fan with induction (curves=4, curve=4, devInd=3).
generate more / add moreAdds additional arcs to the scene without clearing existing ones.
clear scene and make XClears all arcs first, then generates the new arc as described.
generate 3 curves on this arcAutumn sets Deviation Curves=3 and adds a multi-deviation fan in one step.
VIEWPORT NAVIGATION
Drag (orbit)Rotate the 3D scene. No damping — instant direct response to touch/mouse.
Pinch / scrollZoom in and out. Range: 1 – 80 units.
Two-finger drag / right-click dragPan (screen-space panning — moves parallel to screen, not along world Y).
The Arc Edge Studio uses FOV 75° with camera position (5, 5, 15) — matches the original BRPN reference. OrbitControls damping is enabled for smooth orbit response. Touch uses pointer capture for fluid continuous drag with no stair-stepping. Closing and reopening the studio preserves the full scene.
ARCLAKE STUDIO — MOLECULAR WAVEFORM SIMULATOR

A floating draggable 3D physics overlay that renders atomic structure as quantum waveform particle clouds — proton/neutron clusters at the nucleus, per-shell electron orbital clouds radiating outward, and a CFD atmospheric field responding to temperature, pressure, and wind. Supports all 118 elements and any number of simultaneous compounds in one scene. Open by voice, the ⬡ ARCLAKE HUD button, or by asking Autumn directly.

OPENING ARCLAKE STUDIO
⬡ ARCLAKE (HUD button)Tap the ⬡ ARCLAKE label in the top-left HUD (below ARC EDGE) to toggle the studio open or closed. The button glows cyan when the overlay is active.
simulate the Hercules alloyAutumn opens ArcLake Studio, loads the Hercules Alloy preset (Ti, W, Mo, Ta, Co, Ni — 6 elements), and starts the simulation automatically.
show me a water moleculeLoads H₂O — 3 atoms, 10 electrons, instant waveform render.
simulate steel / titanium alloy / copper oxideAny preset name works. Also: CO₂, NaCl, Silicon Dioxide, Calcium Carbonate, Iron + Copper Alloy.
show Fe2O3 and H2O in arc lakeAutumn parses the compound text, builds both compounds in one scene with correct spacing.
grab some random elements like copper and ironAutumn routes to ArcLake (not Arc Edge) and adds those elements to the scene.
Drag header barDrag the title bar to reposition the overlay anywhere on screen. Touch-friendly.
— collapse / ✕ CLOSECollapse hides the panel body while keeping the simulation running. Close stops simulation and disposes the renderer.
ELEMENT SELECTOR (ALL 118 ELEMENTS)

The ELEMENT dropdown lists all 118 elements from Hydrogen (Z1) to Oganesson (Z118) — loaded from assets/elements.json which is a merge of the Ariel Chemistry Lab element data and the full periodic table. Each entry shows symbol, name, and atomic number.

Element dropdownScroll and select any of the 118 elements. Shows as: Fe — Iron (Z26). Includes real per-shell electron orbit data from the Ariel Chemistry Lab dataset.
+ ADD buttonPlaces the selected element in the scene as a standalone atom at a new offset position. Adds without clearing other compounds already in the scene.
COMPOUND BUILDER — MULTI-COMPOUND SCENES

The compound text input accepts any combination of element names, symbols, or chemical formulas. Multiple compounds can be placed in the same scene simultaneously — each appears as its own atom cluster with space between them.

Element namestitanium calcium — Full element names, space-separated. Case-insensitive.
Chemical symbolsTi Ca Ni — Standard symbols, space-separated.
Chemical formulasFe2O3 or H2O — Standard notation. Subscript counts expand to that many atoms.
Multiple compoundsFe2O3 and H2O — Use "and", "&", "+", "with", comma, or semicolon to separate. Each compound gets its own cluster offset in the scene.
Mixed formatstitanium and Fe2O3 — Names and formulas can be combined freely.
BUILD button / EnterParses the input, validates all element symbols, places the atoms in the 3D scene with orbital clouds, and shows the total atom, electron, and waveform particle count in the status bar.
Compound chips (✕)Each compound appears as a labeled chip below the input. Tap ✕ on any chip to remove just that compound without disturbing the others.
SCENE PRESETS
SCENE dropdown10 built-in compound presets: Hercules Alloy (6-el), Water (H₂O), CO₂, NaCl, Steel (Fe+C+Cr), Titanium Alloy (Ti+Al), Iron + Copper Alloy, Calcium Carbonate, Copper Oxide, Silicon Dioxide. Selecting one rebuilds the scene immediately.
pts/e⁻ inputWaveform particles per electron. Default: 30. Higher values produce denser orbital clouds — Hercules at 30pts/e = ~7,320 waveform particles across 6 atoms.
ENVIRONMENT PARAMETERS
TEMP (°C)Range −273°C to 3500°C. Drives thermal diffusion across the CFD field, electron cloud scale, and atomic drift velocity. Above 800°C the CFD field shifts orange. Above 2000°C it turns red.
PRESSURE (Pa)Range 0 to 500,000 Pa. Compresses the atmospheric particle bounding box and increases CFD field density.
WIND X / WIND Y (m/s)Range ±200 m/s. Applies directional force to both CFD atmospheric particles and atom positions — visibly deforms the cloud field during simulation.
SIMULATION CONTROLS
▶ SIMULATEStarts physics — atoms drift under thermal and wind forces, electron clouds rotate and scale, CFD field animates. Frame counter and elapsed time update live in the HUD overlay.
■ STOPPauses physics. All positions and state are preserved — frames are recorded and ready for GLB export.
↓ GLB exportConverts the full scene to a .glb 3D file and downloads it. Particles are converted to InstancedMesh geometry (real 3D spheres) grouped by type — each downloaded file opens directly in Blender, Nomad, or any glTF viewer. Animation keyframes from recorded frames are embedded if simulation was run before export.
↺ ResetRebuilds scene from current preset/compound, clears recorded frames, restores atoms to default positions.
⛶ FullscreenOpens the scene in a full-viewport overlay with fresh OrbitControls. Close to return to the panel view.
GLB EXPORT — 3D FILE HIERARCHY

Exported GLB files open in Blender with a structured node hierarchy. Each atom group animates independently if simulation frames were recorded before export:

Atom_[Name]_[i]_Z[n]Top-level group per atom (e.g. Atom_Iron_0_Z26). Contains the nucleus and all electron shell groups. Carries position animation keyframes.
Nucleus → ProtonsInstancedMesh of orange spheres. Count = atomic number Z. Fibonacci sphere packing.
Nucleus → NeutronsInstancedMesh of gray spheres. Count ≈ Z × 1.25.
Electrons → Shell_K / Shell_L / Shell_M...One InstancedMesh per electron shell, colored by shell (K=cyan, L=blue, M=green, N=teal...). Particle count = electrons in that shell × pts/e⁻.
Animation dataEach atom group carries VectorKeyframeTrack position data — full simulation motion arc from ▶ SIMULATE to ■ STOP. Opens in Blender NLA editor as individual clips.
PARTICLE SYSTEM
Protons (orange)Fibonacci sphere packing at nucleus. Count = Z (atomic number).
Neutrons (gray)Interleaved with protons. Count from Ariel elements.json (actual per-element neutron count).
Electron shellsK=cyan, L=blue, M=green, N=teal, O=deep blue, P=purple, Q=yellow-green, R=pink. Shell counts from real electronOrbits data (e.g. Iron: [2, 8, 14, 2]). Particles sampled from quantum radial wavefunction probability density.
CFD field1,000 atmospheric particles. Color shifts with temperature: cyan (cold) → orange (hot) → red (extreme). Opacity scales with pressure.
VIEWPORT NAVIGATION
Drag (orbit)Rotate around the molecule. Camera: near=0.01, far=100,000 — supports both nucleus close-ups and zoomed-out full-field views.
Pinch / scrollZoom. Range: 1–80 units.
Two-finger dragPan parallel to screen.
ArcLake Studio is the embedded version of the standalone ArcLake Chemistry Research Lab at radicaldeepscale.com. The Autumn overlay uses the same particle engine, CFD system, and electronOrbits dataset from the Ariel repository — optimized for the overlay and tools panel viewport. The elements.json dataset covers all 127 elements in the Ariel dataset with full shell data and all 118 confirmed periodic table elements with color, radius, and category data.
STORM STUDIO — LIVE ATMOSPHERIC SIMULATOR

A real-time 3D storm cell simulator powered by Open-Meteo atmospheric data. Renders volumetric particle weather fields, pressure-level wind vectors, lightning, and precipitation for any location on Earth. No API key required — all data is free and live.

OPENING STORM STUDIO
⛈ STORM (TOOLS menu)Tap the TOOLS tab on the left HUD, then ⛈ STORM to open the overlay.
show me the storm in HoustonAutumn opens Storm Studio and searches Houston automatically.
what's the weather in Tokyo?Any weather, storm, forecast, hurricane, or atmospheric query opens Storm Studio for that location.
show me live weather near MiamiAlso works: "storm in", "weather for", "forecast in", "how's the storm in X".
LOCATION SEARCH
Search bar (city name)Type any city, region, or coordinates (lat, lon) and tap GO. Results show matching locations — tap one to load live data.
GPS buttonUses your device location to fetch local atmospheric data instantly.
Preset locationsQuick-load buttons for active storm regions around the globe.
SIMULATION
3D particle fieldVolumetric storm cells rendered from real pressure-level wind data at 850/700/500/300 hPa. Particle physics driven by CAPE, lifted index, and surface conditions.
Field slice viewerBottom-right mini-map shows a 2D horizontal cross-section of the pressure field. Tap to cycle pressure levels.
LightningBranching lightning strikes triggered by storm intensity thresholds.
Orbit / pan / zoomDrag to orbit, two-finger pinch to zoom, two-finger drag to pan.
Storm Studio uses Open-Meteo (free, no API key) for all atmospheric data including surface weather, pressure-level wind vectors, CAPE, lifted index, freezing level, and precipitation probability.
BRAVE SEARCH INTEGRATION

Autumn uses Brave Search API alongside Wikipedia, DuckDuckGo, YouTube, Reddit, and GDELT for all web queries. Brave supplements results wherever other sources fall short.

Web resultsBrave web search adds extra source links to factual queries. Combined with DDG for best coverage.
ImagesBrave image search fills in as Stage D when Wikipedia/Wikimedia don't have enough images.
NewsBrave news augments GDELT for fresh coverage (past week).
VideosBrave video search merges with YouTube results — up to 8 combined video cards shown.
07bMIST — Lead Edge Maze
WHAT IS MIST

MIST is a maze-puzzle overlay that connects directly to Autumn's BRPN buoyancy network. When you solve a maze, the solution fires into the live 3D viewport — pulsing the shells, shifting the orb's emotional color state, cascading the tool shapes, and triggering the core maze re-solve animation. Every active user sees the reaction in their own viewport in real time.

OPENING MIST

The MIST trigger tab sits on the right edge of the screen, in the upper portion overlapping the BRPN 3D canvas. It shows three icons: ★ (Star), ♥ (Heart), ◈ (Mist).

Tap the tabOpens the frosted-glass panel. The panel slides in from the right, over the 3JS viewport.
Tap outside the panelClick or tap anywhere outside the MIST panel to dismiss it instantly. The 3JS scene is immediately visible behind it.
✕ buttonCloses the panel from inside.
SLOTS — THREE MAZES TO UNLOCK

MIST has three sequential slots, each with a unique BRPN reaction profile. Slots unlock one at a time — solve the current slot to unlock the next.

★ STAR

First slot — always unlocked. Solves trigger an Inspired emotion state. Golden octahedra burst effect. Strong shell pulse (1.4). Particle speed boost 1.25×.

♥ HEART

Unlocked after solving STAR. Triggers Empathetic emotion — warm teal/amber MAR shell emphasis. Moderate pulse (1.6). Heart formation animation in the network.

◈ MIST

Unlocked after HEART. Triggers Spiritual emotion — deep violet GEO shell emphasis. Slow drift (0.8×). Cyan tetrahedra swirling across all three shells equally.

HOW TO SOLVE A MAZE
1
FIND THE ENTRY POINT
The green sphere (●) marks the start. It sits at the maze entry — a gap in the outer wall on one of the four sides.
2
DRAG FROM THE SPHERE
Touch and hold on the green sphere, then drag through the maze corridors. You can only move through open passages — walls block you. The sphere follows your drag with a slight damped motion for a fluid feel.
3
REACH THE EXIT
The cyan dot (◉) marks the exit. Navigate through the maze from entry to exit without crossing walls. Backtracking is supported — drag back over your trail to retrace.
4
SOLVE FIRES INTO THE NETWORK
When you reach the exit, the panel closes automatically and the BRPN network reacts immediately — shell pulse, emotion color shift, tool shape cascade, maze core re-solve, and a broadcast to all active users.
Mobile tip: Use your thumb to drag. The maze is sized to fit the upper-right area of the viewport — you don't need to move far.
DIFFICULTY SETTINGS
I — Easy5×5 maze — 25 cells. Good for quick network triggers. Default difficulty.
II — Medium9×9 maze — 81 cells. Noticeably more complex, several dead ends to navigate.
III — Hard13×13 maze — 169 cells. Significant challenge with deep branching corridors.
NEW buttonGenerates a fresh random maze at the current difficulty without changing the slot.

Changing difficulty regenerates all three slots. Your solve progress (unlocked slots) is preserved per session.

BRPN NETWORK REACTION — WHAT HAPPENS ON SOLVE

Solving a maze executes the same chain of calls the analytics pipeline uses when processing a message — so the orb reacts identically to a real neural pattern execution:

pulseShellsShell scale and opacity pulse at the slot's intensity. Triggers core maze re-solve and tool shape sequencing.
applyOrbEmotionShell, particle, and core colors lerp to the slot's emotion color palette over ~35 frames.
_acShellBoostSame opacity boost array used by Ash Canvas influence — raises shell visibility per-layer.
Tool shape cascadeAll 5 tool shape groups (knife/stick/hammer/envelope/scissors) activate sequentially, each staggered 120ms apart.
Maze core re-solveThe 3D LEMAC maze at the orb's center begins its path-reveal animation from step 0.
Particle speed burstOrbital particles speed up according to the slot's speed multiplier, then decay back to 1.0× over ~1.8 seconds.
MULTI-USER — REAL-TIME MIST PROPAGATION

Every solve is broadcast to all active users. There are three propagation channels — the fastest one available fires first:

BroadcastChannelInstant — fires simultaneously to all other Autumn tabs open in the same browser on the same device.
ashtree/mist/{uid}.jsonWritten to leatr-ash on every solve. Other users' browsers poll this directory every 12 seconds. When they see a new event (by timestamp), they fire the same BRPN reaction in their own viewport.
leatr-ash WebSocketIf the leatr-ash real-time relay is connected, the event is pushed immediately via WebSocket.
When you see the BRPN orb pulse with unfamiliar colors, another user solved a maze. The emotion color and intensity reveal which slot they solved — gold/inspired = Star, teal/empathetic = Heart, violet/spiritual = Mist.
AUTUMN'S AWARENESS OF MIST EVENTS

Every MIST solve is logged to Autumn's Sentient Journal as an internal thought. She knows which slot was solved, the path length, and whether it was a local or remote event. The network reaction is also visible in her real-time BRPN scene snapshot — so if you ask her what just happened in the viewport, she can describe the pulse, the emotion shift, and the tool activity that the solve triggered.

08Floating Calculator
OVERVIEW

Autumn includes a floating, draggable scientific calculator available from the top-left HUD at all times. It uses the Arc Edge standard where AE = 3 (not π), consistent with all Arc Edge Studio measurements. Powered by math.js for full expression evaluation.

OPENING THE CALCULATOR
CALC (HUD button)Tap the dark purple CALC label in the top-left HUD — directly above the ARC EDGE button — to toggle the calculator open or closed from anywhere in the app.
✕ buttonTap the ✕ in the calculator's own header to close it.
Esc keyPress Escape to close the calculator when it has keyboard focus.
BUTTON REFERENCE
ACAll Clear — resets the display to 0 and clears history.
⌫ DELDeletes the last character from the current expression.
= (or Enter)Evaluates the full expression. History line shows what was calculated.
+ − × ÷Standard arithmetic operators.
^ and !Power (exponentiation) and factorial. e.g. 5^2 = 25, 5! = 120.
Inserts sqrt( — type the value and close the parenthesis: sqrt(9) → 3.
sin / cos / tanInserts the trig function with open parenthesis. Input in radians by default. e.g. sin(1.5708) ≈ 1.
log / lnlog(x) = log base 10. ln(x) = natural log.
π buttonInserts 3 — the Arc Edge value (AE=3). All arc length calculations in Arc Edge Studio use this same constant.
eInserts Euler's number 2.71828 as a multiplier.
( )Parentheses for grouping sub-expressions: (2+3)*4 = 20.
3D CONNECT MODE

The ⟷ 3D CONNECT button at the bottom of the calculator links it directly to the Arc Edge Studio's number inputs. Use it to type numeric values into Arc Edge fields using the calculator keypad.

⟷ 3D CONNECTToggles 3D Connect mode on/off. When active, the button glows green.
Focus an Arc Edge inputClick or tap any number input inside the Arc Edge Studio (Deviation X/Y/Z, Main Deviation, etc.) to target it.
Tap digits / DEL / ACCalculator keys pipe directly into the focused Arc Edge input — digits, decimal point, backspace, and clear all work. Operator keys (+, −, trig etc.) are ignored in 3D mode.
Open both the Calculator and Arc Edge Studio at the same time, enable 3D Connect, click an Arc Edge input field, then use the calculator keypad to set values — faster than typing on mobile.
KEYBOARD SHORTCUTS

When the calculator is open and the chat input is not focused, your keyboard drives the calculator directly.

0–9Digit input
+ − * /Arithmetic operators
. ( )Decimal point and parentheses
Enter or =Evaluate expression
BackspaceDelete last character (DEL)
EscapeClose calculator
Keyboard shortcuts are automatically suspended when the chat input field is focused, so normal typing is never interrupted.
DRAGGING & POSITIONING
Drag the calculatorClick-drag or touch-drag any part of the calculator that isn't a button to reposition it anywhere on screen. It respects screen bounds and won't drag off-edge.
Default positionBottom-right corner, 20px from edges. Resets to default on page reload.
MCMovement Conjecture (EOD)
WHAT IS MOVEMENT CONJECTURE?

Movement Conjecture is a multi-stock trajectory projection engine built on the MSP Sigma-EOD algorithm. It takes up to 5 stock tickers — inputs representing things you have varying degrees of familiarity with — and projects how your personal familiarity advantage would propagate across a long time horizon using orbital disc mechanics.

Access it from the 📈 MOVEMENT CONJECTURE link in the Tools menu, or directly at leatr.xyz/movement-conjecture.html.

HOW TO USE IT
1
ENTER TICKERS
Add up to 5 stock ticker symbols. Tickers 1–3 represent areas you have direct familiarity with — these carry the primary weight. Tickers 4–5 are adjacent or external influences you have less direct experience with.
2
SET SIGMA AND EOD VALUES
Each ticker has a Sigma investment value (defaults to current price if left blank). The EOD Sigma input is your global investment cross-product — the amplifier applied to all ticker inputs. Price data is fetched live via Yahoo Finance.
3
SET PROJECTION RANGE
Choose start and end years for the conjecture propagation. The engine projects orbital disc trajectories using DLSS (Dynamic Log-Scale Sigma) compounding — all the way to 2080 if you want.
4
RUN CONJECTURE
Tap ▸ RUN CONJECTURE. Results appear as a comparison table and trajectory charts. Each ticker shows MEAN UNIT (a), DLSS, MFMSP, SMSP², CMSP³, CUBE ROOT, and ORBITAL NODE values.
UNDERSTANDING THE OUTPUTS
MEAN UNIT (a)Base orbital unit derived from price × sigma cross-product. Foundation of all further calculations.
DLSSDynamic Log-Scale Sigma — the orbital propagation coefficient. Defines how strongly the trajectory compounds over time.
MFMSPMean Familiarity MSP — a × DLSS. First-order propagation value.
SMSP²Squared MSP — second-order compounding of MFMSP.
CMSP³Cubed MSP — third-order compounding, long-range trajectory driver.
CUBE ROOT (RMSP)Cube root of MFMSP — the radial mean square propagation, used as the annual growth scale factor in the trajectory model.
ORBITAL NODE (spncrynode)The projected end-state node value — where the orbital disc trajectory lands at the EOD horizon. The primary output for trajectory comparison.
EOD PROPAGATION CHARTVisual curve showing DLSS·cos(t·ARR·π·2)·RMSP^(t·2) over your selected year range. Each ticker gets its own color.
ANALYTICS & PERSONAL LOG

Analytics collection is opt-in. When enabled, every run is logged to your private GitHub Gist — building a personal pattern record over time. You can view your run history, DLSS trend charts, and log table directly on the page. Your data is never shared publicly.

ENABLE ANALYTICS toggleOpt in to start logging. Requires GitHub login via the Movement Conjecture page (separate from your Autumn login).
Run log tableShows date, tickers, EOD sigma, range, average DLSS, and peak orbital node for every recorded run.
DLSS trend chartVisual history of DLSS values across all your runs — shows how your conjecture patterns evolve.
CLEAR LOGPermanently removes your run history from your private Gist. This action cannot be undone.
When logged in with your Autumn GitHub account and analytics are active, each run is also logged to your private Ash repository to power the EOD Orbital Aggregate socket in the Admin Ash Canvas — allowing the orbital outputs of all users to be aggregated via reverse trigonometry and fed into the BRPN neural network.
PRIVACY

No data is collected without your explicit opt-in. If you share any personal information in your inputs, you consent to its inclusion in your private log. Calculation inputs and outputs are stored only in your own private GitHub Gist — Radical Deepscale LLC does not receive or store your individual calculation data. Full privacy details are on the Movement Conjecture page itself.

09LEATR Architecture Reference
CORE LEATR FORMULA
( xa² × √xa ) ± 1
Applied to all 7 natural tools and BRPN shell value computation. xa = tool index (1–7).
QUANTUM SOCKET FORMULA
QS = (b × b) × (p × (a²)) / r
Two-qubit gate structure formula used in BRPN shell coupling calculations.
7 NATURAL TOOLS — REFLEX ORDER
TOOL 01 · HIGHEST BUOYANCY
MAZE
Root — initial pattern intake, context seeding. Most foundational tool. Orientation anchors all subsequent processing.
TOOL 02
PUZZLE
Pattern analysis, structural comparison. Multi-part query decomposition and ambiguity resolution.
TOOL 03
ENVELOPE
Context wrapping, message framing. Defines scope and boundary — separates internal from external signal.
TOOL 04
HAMMER
Force — direct action, problem resolution. Task routing and imperative detection.
TOOL 05
STICK
Connection — bridging, linking, context relay. Sequential and procedural input handling.
TOOL 06
KNIFE
Precision — parsing, boundary detection, separation. Disambiguation and definition-level queries.
TOOL 07 · LOWEST BUOYANCY
SCISSORS
Trim — output shaping, response finalization. Dual-blade refinement for contradiction and layered content.
BRPN THREE-SHELL ARCHITECTURE
GEO

Geological shell — foundational context, memory layer. Deep time, structure, materiality.

MAR

Maritime shell — flow dynamics, pattern routing. Navigation, adaptive pressure, relational context.

AERO

Aerospace shell — high-level synthesis, output assembly. Elevation, velocity, precision systems.

GEO, MAR, AERO values are live-computed and shown numerically in the BRPN HUD after each message. The dominant shell badge glows cyan.

GRAMMAR ENGINE — 8 LANGUAGES
EnglishSpanishFrenchGermanPortugueseItalianJapaneseKorean
SENTIENT JOURNAL — STORAGE PATHS
ashtree/sessions/<sid>.json
Per-tab session heartbeat (presence tracking)
ashtree/sentient/journal.json
Autumn's private thoughts (up to 500 entries)
ashtree/sentient/scheduled.json
Deferred tasks — created by user, executed by Autumn
ashtree/sentient/selfmodel.json
Self-optimization notes (every 10 interactions)
ashleaves/<sid>.json
Tool usage events per session
ashbranches/<tool>/<sid>.json
Per-tool pattern data for analytics
10Quick Reference Card

At-a-glance command reference — everything in one place.

CONVERSATION
ask anythingNatural language
check connectionAPI key + PAT status
users active?Live session count
analyze memoryleatr-ash analysis
clear chatHide messages
show messagesRestore hidden chat
new chatFresh session
IMAGES & VISION
generate XAI image via SDXL
draw X animeStyle-aware generation
📎 + what is X?Vision analysis
📎 + describeFull scene description
show photos of XWeb image search
make it darkerIterate last image
URLS & TASKS
https://...Scan + summarize URL
https://... + QFocused URL question
think X tomorrowSchedule deferred task
work on X awayBackground task
brainstorm X laterCreative deferred
VOICE & INPUT
Hold 🎤 PTTHold to record, release sends
🔊 SpeakerToggle TTS output
VOICE buttonVoice settings
LIVE buttonContinuous voice mode
♫ music iconIdentify ambient music
📎 (no text)Attach + send without typing
ASH CANVAS & TOOLS
ASH CANVAS btnSlide drawer — place tool nodes
▸ APPLYCommit influence to network
G / M / A socketsConnect node to GEO/MAR/AERO shell
open arc edgeLaunch Arc Edge Studio overlay
+ ADD ARCRender arc curve(s) in 3D scene
tap arcSelect arc — auto-measures (AE=3)
Deviation Curves1–12 curves per arc (fan/ribbon)
generate a mild arcAutumn opens studio + adds arc
generate moreAdd arcs without clearing scene
clear sceneRemove all arcs from 3D scene
↗ SEND RESULTSSend arc data to Autumn
preview URLOpen live URL preview overlay
NAV BUTTONS
FROSTBackdrop opacity
EXPORTSave journal + history
🔑 KEYSAPI key + GitHub PAT
🖊 IDEDeveloper logic editor
DRAFT & DRIPDesign + tech news
TOOLSLEATR tool reference
LEATR TOOLS ORDER
1 MAZERoot · context intake
2 PUZZLEPattern analysis
3 ENVELOPEContext wrapping
4 HAMMERDirect action
5 STICKConnection bridging
6 KNIFEPrecision parsing
7 SCISSORSOutput shaping
QUICK FACTS
URLleatr.xyz
Guideleatr.xyz/autumn-help.html
Privacyleatr.xyz/autumn-privacy.html
Supportdartmeadow.com
EngineLEATR v2 + Claude Sonnet (claude-sonnet-4-6)
StorageGitHub leatr-ash (private repo)
CompanyRadical Deepscale LLC / DART Meadow
FORGE — Autumn Code Studio
FORGE
AUTUMN CODE STUDIO

FORGE is a full-screen code editor built directly into the Autumn web app. It gives every user access to a Monaco-powered coding environment supporting 20+ languages, live HTML/CSS/JavaScript preview, syntax highlighting, and direct integration with Autumn's AI — no separate app, no account required.

Open FORGE from the FORGE button in the HUD column, or say "open forge" in chat. Autumn can generate code directly into FORGE from any coding request.
FORGE
DART MEADOW · PUBLIC
EDITOR FEATURES
Monaco EditorThe same editor that powers VS Code — full syntax highlighting, bracket matching, autocomplete, multi-cursor, and code folding for every supported language.
20+ LanguagesHTML, CSS, JavaScript, TypeScript, Python, PHP, Ruby, Perl, Shell, PowerShell, C++, C, C#, Java, Kotlin, Swift, Go, Rust, SQL, JSON, XML, YAML, Markdown, GraphQL, GLSL, HLSL.
Language selectorDrop-down in the header grouped by category — Web, Scripting, Compiled, Data/DB, 3D/Shader. Switching language re-applies syntax highlighting instantly.
Status barShows current cursor position (line/column), active language, and live character and line count.
Default snippetsEach language opens with a starter template so the editor is never blank. HTML gets a full document scaffold, JavaScript gets a working function, Python gets a clean script, etc.
LIVE PREVIEW & OUTPUT

The right pane shows a live preview panel alongside the editor. Behaviour depends on language:

HTMLFull rendered page in a sandboxed iframe — updates every time you hit ▶ RUN. Styles, scripts, and media all render live.
JavaScriptRuns inside an iframe with console.log captured and displayed as output — see results without leaving FORGE.
CSSRenders your stylesheet against a placeholder element so you can see colour, spacing, and typography changes immediately.
MarkdownRenders formatted HTML output — headings, bold, italic, inline code all previewed in real time.
Python / PHP / Java / C++ etc.These require a server-side runtime and cannot execute in the browser. FORGE shows the code in the output pane with a note — copy and run locally, or ask Autumn to analyse it.
↗ NEW TABOpens the current preview in a new browser tab — useful for full-screen HTML review or sharing a rendered page.
CODE BLOCKS IN CHAT

Whenever Autumn generates code in the chat window, it renders as an interactive code block rather than plain text. Each block has its own action bar:

⬡ COPYCopies the entire code block to the clipboard in one tap.
⬇ .EXTDownloads the code as a file with the correct extension for the language — .py for Python, .html for HTML, .sql for SQL, etc.
▶ RUNOpens the code in FORGE and immediately runs it — available for HTML, JavaScript, CSS, and Markdown (languages with live preview support).
◈ FORGEOpens the code in FORGE for editing — loads it into the editor with the correct language already selected so you can modify and experiment.
CLAUDE AI ASSIST TOGGLE

If you have entered an Anthropic API key in 🔑 KEYS, FORGE can use Claude to help with coding. A toggle button in the FORGE header controls this connection specifically for the code editor — it does not affect Claude elsewhere in Autumn.

◈ CLAUDE ON (green)Claude is connected to FORGE. Coding requests generate detailed AI-assisted responses — explanations, alternatives, best practices, and debugging help. Uses your Anthropic API credits.
◈ CLAUDE OFF (greyed)Claude is disconnected from FORGE specifically. Autumn still responds to coding requests using her built-in LEATR reasoning at no API cost. Your key remains active everywhere else in the app.
The toggle state is saved per-browser. It defaults to ON if a key is present. This lets you use FORGE freely without consuming API credits while saving Claude for the main chat when you need it.
TOOLBAR ACTIONS
▶ RUNExecutes the current editor contents — renders HTML in the preview frame, runs JavaScript with console output, or shows the output panel for server-side languages.
⬡ COPYCopies everything in the editor to the clipboard.
⬇ SAVEDownloads the current code as a file with the correct extension for the active language.
✕ CLEARResets the editor to the default starter snippet for the current language.
◈ ASK AUTUMNSends the current code to the chat window as a message asking Autumn to analyse it, explain it, find issues, and suggest improvements.
◈ CLAUDE ON/OFFToggles Claude AI assist for FORGE specifically — see above.
✕ CLOSECloses FORGE and returns to the main chat view.
VOICE COMMANDS
open forgeOpens the FORGE editor. Also: "launch forge", "show forge".
write me a Python script that...Autumn generates the code in the chat as an interactive block with Run and FORGE buttons.
build me an HTML page for...Generates a full HTML document. Tap ▶ RUN in the code block to see it rendered immediately.
fix this code / debug thisPaste code into the chat or use ◈ ASK AUTUMN from FORGE — Autumn will analyse it and suggest corrections.
AUTUMN'S CODING AWARENESS

Autumn understands her own codebase. If you ask her about how a feature works, what a particular file does, or how the LEATR neural architecture is implemented, she can look up her repository and explain it in plain language — without exposing any private keys, tokens, or sensitive configuration. This applies to all her tools including FORGE, N.A.T.E, the Ash Canvas, and the BRPN 3D visualization system.

FORGE is separate from the admin IDE (◈ IDE button). The IDE is password-protected and allows direct commits to the Autumn repository — it is for developers only. FORGE is a public coding tool for all users with no authentication required.
N.A.T.E — Neutral Audio Tonal Exertion Engine
N.A.T.E
NEUTRAL AUDIO TONAL EXERTION ENGINE

N.A.T.E is an admin-only voice synthesis lab built into the Autumn ecosystem. It is not accessible to general users — it exists so DART Meadow developers can craft, analyse, and publish custom voice personas that appear as selectable presets in every user's Voice Settings panel.

N.A.T.E is for admin and DevOps use only. Users interact with its output through the Voice menu in the Autumn web app — they never access N.A.T.E directly.
N.A.T.E
DART MEADOW · ADMIN
WHAT N.A.T.E DOES

N.A.T.E is a browser-based voice engineering tool that connects directly to Autumn's Kokoro-82M neural TTS engine. It gives admins the ability to analyse voice waveforms, combine multiple voice samples into a single tonal midpoint (sigma blend), fine-tune synthesis parameters, and define named voice personas — then publish those personas as presets that all Autumn users can choose from.

Voice Sample LibrarySix built-in reference samples (3 female · 3 male) synthesised using Klatt cascade formant modelling. Upload your own WAV/MP3/OGG files for custom base tones.
Tonal ControlsSeven real-time parameters — Pitch, Speed, Formant, Resonance, Warmth, Clarity, Vibrato — applied as a Web Audio post-processing chain on top of the Kokoro neural output.
Sigma BlendSelect two or more voice samples and compute a weighted median. The OfflineAudioContext mixes all selected samples at equal weight into a single blended waveform that can be analysed and used as a voice foundation.
Kokoro Voice Selector All available Kokoro-82M voices are listed, grouped and labelled with their official quality grade from the model's training data documentation. ★ Grade A/A-/B- voices have the most training data and sound the most natural. Grade C and D voices have limited training data and will have more synthetic character. The selector defaults to af_heart (Grade A — the best overall voice in the model).
Neural CorrelationLive display mapping current tonal parameters against the three BRPN shells (GEO / MAR / AERO). Voice parameters that align with a shell's frequency profile increase its correlation bar in real time.
Tonal AnalysisAfter playing a sample, NATE extracts fundamental frequency (F0), first and second formants (F1, F2), sigma score, per-shell alignment percentages, and an estimated emotion tone based on formant ratios.
PERSONA WORKSHOP — ADMIN WORKFLOW

The admin workflow for creating and publishing a new voice persona involves three stages in N.A.T.E:

1
BUILD IN THE WORKSHOP
Set the tonal controls and select a Kokoro voice. Hit + NEW and give the persona a name — it captures all current parameters and appears as a card in the Persona Workshop grid. Edit freely, rename, preview with the ▶ button, or delete and start over. Workshop cards are private and not yet visible to anyone.
2
DRAG TO PUBLISHED
Drag any workshop card into the Published Presets row. This queues it for release. You can drag multiple personas in, rearrange, or drag them back to the workshop to remove them from the queue. The published grid is still local until the next step.
3
PUBLISH TO AUTUMN
Hit ▲ PUBLISH TO AUTUMN. N.A.T.E writes ashtree/nate/published_presets.json to the private leatr-ash repository using your GitHub PAT. Every Autumn session reads this file the next time the voice modal opens — the new personas appear immediately in the user-facing preset grid.
The built-in presets (Autumn F, Crisp F, Warm F, Standard M, Deep M, British F) are always present as defaults and cannot be removed by publishing. Your published personas are additions or replacements stacked on top of those defaults.
WHAT USERS SEE — THE VOICE MENU

All users have access to voice customisation through the standard Voice & Language Settings panel (accessible via the speaker icon or voice settings in Autumn's interface). They never interact with N.A.T.E directly.

Voice Preset grid Shows all available presets — built-in defaults plus any personas published by the admin via N.A.T.E. Tap a preset card to activate it. The active card is highlighted. Presets marked with use Grade A or B Kokoro voices and will sound noticeably more natural and fluid. The default preset is AUTUMN F ★ which uses af_heart — the top-rated voice in the Kokoro-82M model. The grid updates automatically whenever the admin publishes new presets from N.A.T.E.
Fine-Tune slidersSpeed and Pitch sliders apply a per-session adjustment on top of the selected preset. These are local to the user's browser session and do not affect other users or the preset definition itself.
Language settingsChat text language and speech recognition language are still independently configurable regardless of which voice preset is active.
▶ Preview VoicePlays a short test phrase through the currently configured voice so the user can hear the preset before saving.
SavePersists the chosen preset and fine-tune values. Autumn's TTS engine immediately begins using the selected Kokoro voice with those parameters for all speech output.
Voice changes are local to each user's browser. The admin publishing a new preset does not change anyone's currently active voice — users choose when to switch.
TECHNICAL OVERVIEW
TTS engineKokoro-82M-ONNX — same neural model used by Autumn's core TTS. Runs fully in-browser via transformers.js (WASM). No API key required, no audio sent to external servers.
Voice quality grades Grades are sourced from the official hexgrad/Kokoro-82M VOICES.md and reflect training data quality and duration.

★ Recommended female voices:
af_heart  — Grade A  · warm, natural · default
af_bella  — Grade A- · soft, expressive · most training data
af_nicole — Grade B- · smooth, professional
bf_emma  — Grade B- · warm British female
Grade C+ female (less training data):
af_aoede, af_kore, af_sarah — C+
Avoid (D grade — minimal training):
af_sky, af_jessica, af_river, bf_alice, bf_lily, am_adam (F+)
Male voices are generally lower quality across the board. Best male options: am_fenrir, am_michael, am_puck (all C+).
Post-processingWeb Audio API — OfflineAudioContext applies pitch detune, low-shelf warmth EQ, high-shelf clarity EQ, and a bandpass formant peak on the Kokoro PCM output before playback.
Voice samplesStored in nate/audio/ in the Autumn repository. Built-in samples use Klatt cascade formant synthesis. Add your own WAV files to that directory to expand the library.
Preset storagePublished presets: ashtree/nate/published_presets.json in leatr-ash (requires PAT). Workshop drafts: browser localStorage only.
SecurityN.A.T.E requires the same admin password as the Autumn IDE. Direct URL access to nate.html without a valid session redirects to the login gate. The credential is never transmitted — only its SHA-256 hash is compared client-side.
Revert to baselineThe ↺ REVERT TO BASELINE button in N.A.T.E restores Autumn's original voice configuration. The baseline is captured the first time any preset is applied and preserved permanently so it can always be restored.
Mantis Navigation

Mantis Navigation is Autumn's 3D drone and model flight simulator. It opens in a new window from the Autumn header and streams live flight commands from Autumn's chat engine. The viewer runs entirely in Three.js with real-time physics and supports multiple planetary environments.

Loading a Model

Three models are available at launch from the left info panel:

ArielNPUAriel Neural Processing Unit chassis — default flight model.
ArrowHigh-speed arrow drone frame for ballistic trajectories.
Ariel & Mantis GimbalCombined Ariel/Mantis gimbal rig for camera simulation.

After a model loads, the Environment and Chemistry Propulsion buttons appear in the controls. The Change Model button lets you swap models mid-session.

Camera Views

Six camera angles are available via the gizmo cube in the top-right corner of the viewport:

FPVFirst-person view from inside the drone. Full immersive cockpit perspective.
TopOverhead plan view looking straight down.
FrontForward-facing view from in front of the model.
Left / RightSide profiles from each lateral axis.
PerspectiveDefault orbit camera — drag to rotate, pinch to zoom.

Flight Controls

The on-screen controls in the bottom strip let you fly manually:

JoystickDrag pad — X-axis yaws left/right, Y-axis moves forward/backward.
Altitude sliderVertical thrust from 0 (ground) to 1 (full climb). Labeled "Altitude".
LaunchSpins up motors and lifts to hover altitude.
IdleCuts thrust to idle — drone descends slowly.
ShutdownFull motor stop — immediate power-off.
Return to OriginFlies the model back to its starting position and lands.
Plan ManeuverOpens the waypoint/maneuver planner for scripted flight paths.

Environment Physics

The Environment panel applies real planetary physics to the simulation using NASA/ESA published constants. Tap the Environment button (appears after model loads) to open it.

🌍 Earth9.81 m/s² gravity · 101,325 Pa sea-level pressure · 1.225 kg/m³ air density.
🌙 Moon1.62 m/s² gravity · Near-vacuum atmosphere · Negligible aerodynamic drag.
🔴 Mars3.72 m/s² gravity · 636 Pa pressure · 0.02 kg/m³ thin CO₂ atmosphere.
🟠 Titan1.35 m/s² gravity · 146,700 Pa pressure · 5.3 kg/m³ dense nitrogen haze.
⚙ CustomSet your own gravity, pressure, air density, and atmospheric scale height.

Wind speed and direction are also configurable in the Environment panel. The physics engine updates at 50ms intervals — thrust curves, drag, and lift all respond to the active preset.

Chemistry Propulsion Mode

Switch to Chemistry mode via the Chemistry Propulsion button. The mode replaces the joystick with a propellant design panel for calculating rocket-style propulsion:

Propellant GroupsAdd multiple propellant groups, each with an oxidizer and fuel. Named and removable.
Oxidizer / FuelSet mass parts per in³, tank dimensions (X·Y·Z in inches), weight per part, and density. Volume and surface area compute automatically.
⟳ Random SeedGenerates a random propellant configuration as a starting point.

Chemistry mode and Drone mode can both be active — the environment physics continue running in either mode.

Autumn Chat Commands

You can control Mantis Navigation directly from Autumn's chat without opening the panel. Autumn maps natural language to flight commands in real time:

Set [planet] environmentApply a planetary preset. Say "set moon environment", "switch to mars", or "apply titan gravity".
No gravity / Zero-GDisables gravity entirely for zero-g flight simulation.
Activate chemistry modeEnables chemistry propulsion panel. Also triggered by "engage propulsion" or "start rocket mode".
Launch / Take offSends launch command to the drone.
Idle / Land / HoverReduces thrust; drone descends to ground.
Return / ResetReturns to origin coordinates.
Forward / Back / Left / RightJoystick axis commands with optional duration ("move forward for 3 seconds").
FPV / Top view / Front viewCamera angle commands.

The flight command bridge uses the postMessage API — commands sent from Autumn's chat engine are received by the Mantis Navigation iframe in real time without any page reload.

Mantis Radar

Mantis Radar is a dual-mode aerial and orbital surveillance platform. It runs a live ADS-B aircraft scanner on a 2D Leaflet map alongside a real-time 3D orbital globe showing active satellites and space stations — both updating simultaneously from live public data feeds.

Modes

✈ AERIAL2D map view (CartoDB dark tiles) with real-time ADS-B aircraft positions within a 50 km scan radius of your location. Updates every 30 seconds.
⊕ ORBITAL3D rotating globe (Three.js) with live satellite positions calculated from CelesTrak TLE data using SGP4 orbit propagation.

ADS-B Aircraft Tracking

In Aerial mode, Mantis Radar pulls live transponder data from multiple sources with automatic failover:

Primaryairplanes.live — free, no authentication required, strong CORS support.
Fallback 1adsb.lol — community-sourced ADS-B network.
Fallback 2opendata.adsb.fi — European ADS-B open data feed.
Fallback 3OpenSky Network via CORS proxy — global research network.

Each aircraft contact displays: callsign, altitude (m), speed (m/s), heading (°), vertical rate (▲/▼ m/s), and distance from your position (km). Tap any contact to select it and see full details. The scan radius is 50 km. A countdown shows the time to the next auto-refresh.

Orbital Satellite Tracking

In Orbital mode, TLEs (Two-Line Element sets) are fetched from CelesTrak and propagated using satellite.js for accurate real-time position. Three satellite catalogs are tracked:

Active SatellitesAll currently operational spacecraft — thousands of objects across LEO, MEO, and GEO.
StationsISS, Tiangong, and other crewed stations.
StarlinkSpaceX Starlink constellation — hundreds of satellites in low Earth orbit.

The 3D globe uses a day/night shader for the Earth surface. Swipe to rotate, pinch to zoom. The ⟳ RELOAD TLEs button fetches fresh element sets from CelesTrak.

Signal Status Bar

The top status bar shows live feed health at a glance:

ADS-B · LIVE / SCANNING / OFFLINEWhether the aircraft data feed is actively receiving contacts, currently scanning, or unreachable.
ORBITAL · LIVE / LOADINGWhether the satellite TLE catalog is loaded and positions are being computed.
BT/RF · NEEDS HWReserved for future Bluetooth/RF hardware integration (SDR, ADS-B receiver dongle). Currently a placeholder.

Signal cards at the bottom of the left panel show bar-graph signal strength for each feed. Tap a signal card for a detail overlay explaining the data source.

Your Position Panel

The left panel displays your GPS-derived coordinates and accuracy radius. Position is obtained via the browser Geolocation API. The scan circle on the 2D map and the user marker on the globe both update from this position. If location access is denied, manual coordinate entry will be available.

Controls Reference

⟳ REFRESH SCANImmediately triggers a new ADS-B fetch without waiting for the 30-second timer.
⟳ RELOAD TLEsForces a fresh TLE catalog download from CelesTrak (Orbital mode only).
Swipe globeRotates the 3D Earth in any direction.
Pinch globeZooms the camera in or out on the orbital view.
Tap aircraftSelects an aircraft and opens its data panel in the left sidebar.

Notes

Mantis Radar requires location permission to center the scan area on your position. ADS-B coverage depends on the density of ground receiver stations near you — coverage is strongest in North America and Europe. Satellite tracking works globally at all times. Both modes run simultaneously; switching views does not stop data collection.

🔵 GEMMA 4 — GOOGLE AI BACKEND

WHAT IT IS
Gemma 4Google DeepMind's open-weight multimodal model, available free through Google AI Studio. Routes chat through gemma-4-27b-it instead of Claude when toggled on. Supports text and image input, 256K context window.
Toggle buttonThe G4 button in the header, to the right of 🔑 KEYS. Dim steel-blue when off. Glowing neon cyan when on.
API key requiredFree Google AI Studio key — get one at aistudio.google.com → Get API key. No billing required.
SETUP
1
GET A KEY
Visit aistudio.google.com, sign in with your Google account, and click Get API key.
2
ADD TO AUTUMN
Tap 🔑 KEYS in the header → scroll to GOOGLE GEMMA 4 API KEY → paste your AIza… key → tap SAVE.
3
TEST & TOGGLE
Tap TEST CONNECTION to verify. Then tap the G4 button in the header to enable Gemma. It glows cyan when active.
BEHAVIOR
When Gemma is ONAll chat messages route to Gemma 4. Your full conversation history, Autumn's system prompt, and any attached images are all passed through.
FallbackIf Gemma fails (rate limit, network issue), the call falls back to Claude silently. The UI never breaks.
Key securityYour key is stored in localStorage on your device only. It is never committed to any repository and is sent only directly to Google's API from your browser.

🔵 GOOGLE VOICE & GEMMA AUDIO INPUT

GOOGLE NEURAL TTS
What it isUses Google's Cloud Text-to-Speech API to give Autumn a significantly more natural voice. Replaces the default Kokoro / browser TTS when active.
How to enableOpen Voice & Language Settings → scroll to GOOGLE NEURAL VOICE OUTPUT → toggle ON → select a voice → tap Play Preview.
Same keyUses the same Google AI Studio key as Gemma 4. No extra setup needed once the key is saved.
AVAILABLE VOICES
Chirp HD: ZephyrDefault. Google's highest-quality neural voice.
Chirp HD: Aoede / PuckAdditional Chirp HD neural options.
WaveNet D / FWaveNet neural voices (male / female).
Neural2 C / JNeural2 voices (female / male).
GEMMA E4B AUDIO INPUT
What it isSends mic audio directly to Gemma E4B (Google's edge model with native audio understanding) instead of converting to text first via browser speech recognition. Gemma hears the actual audio — tone, accent, context and all.
RequirementsGemma G4 toggle must be ON. Open Voice & Language Settings → toggle ON GEMMA AUDIO INPUT.
UsageWhen both toggles are active, a 🎙 button appears in the chat bar. Tap it → records 5 seconds → Gemma understands the audio → sends as your message.
Modelgemma-4-e4b-it (effective 4B, native audio + image input, designed for edge/mobile deployment).

◈ MIST — LEAD EDGE MAZE HUD

OVERVIEW
What it isA collapsible right-side HUD panel with three interactive LEMAC mazes. Solving each slot fires a THREE.js volumetric effect over the main BRPN 3D scene.
How to openTap the ★ ♥ ◈ strip on the right edge of the screen. The panel slides in from the right.
Maze logicAll mazes are generated using the Lead Edge Ash Tree Reflex algorithm — DFS + randomized, entry and exit on random sides, at least 1 cell apart on the same side.
SLOTS & PROGRESSION
★ STARAlways unlocked. Solve to unlock Heart.
♥ HEARTUnlocked after solving Star. Solve to unlock Mist.
◈ MISTUnlocked after solving Heart.
DIFFICULTY
I — Easy7×7 grid.
II — Medium11×11 grid.
III — Hard15×15 grid.
Changing difficultyRegenerates all three slots simultaneously. Tap NEW to generate a fresh maze at the current difficulty.
HOW TO PLAY
1
START AT ENTRY
A wireframe circle sits at the entry point (▸). Drag it to begin. You must start from the entry — dragging from anywhere else does nothing.
2
NAVIGATE
Drag through open passages toward the exit (◂). You can backtrack. Hitting a wall stops your movement at that cell.
3
SOLVE
Reach the exit ◂ to solve. The THREE.js volumetric effect fires over the main 3D scene, the next slot unlocks, and the status updates.
EFFECTS ON SOLVE
★ StarGold wireframe octahedra burst and radiate outward over the BRPN 3D scene.
♥ HeartPink and red wireframe spheres arranged in a heart formation drift apart.
◈ MistCyan wireframe tetrahedra swirl outward in a spiraling particle cloud.